⛭ Royal Board of Ur

Royal Game of Ur Dice Odds

The Royal Game of Ur doesn't use numbered cubes — it uses four small pyramid-shaped (tetrahedral) dice, each with two of its four corners marked. That unusual shape gives the game a very different, more predictable probability curve than a normal six-sided die, and knowing it well is most of what separates a beginner from a strong player.

How the dice actually work

Each of the four pyramid dice has exactly two of its four corners marked. Roll one, and a marked corner lands face-up 50% of the time — it's a coin flip, not a 1-in-4 or 1-in-6 chance. Your roll total is simply how many of the four dice show a marked corner, so it can only ever be 0, 1, 2, 3 or 4.

The full probability table

RollWays to roll itProbabilityRoughly
01 of 166.25%1 in 16
14 of 1625%1 in 4
26 of 1637.5%3 in 8
34 of 1625%1 in 4
41 of 166.25%1 in 16

This is just Pascal's triangle at n=4 — the same shape as flipping four coins and counting the heads. A roll of 2 is by far your most common roll, at over a third of all turns; the extremes (0 and 4) are each rare, at 1 in 16.

What this means at the table

Put the odds to work

Knowing the numbers is one thing — using them while pieces are actually moving is another. Our strategy guide covers when to enter a piece, when to risk a capture, and how to play the odds in practice.

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